"Glu continues to search for globally-recognized IP that can be reinvigorated by leveraging our global studio and publishing organizations," said de Masi. "We are delighted to add PlayFirst to the Glu family and look forward to the launch of a free-to-play Diner Dash mobile game in Q4 2014." "PlayFirst brings to Glu one of the largest casual gaming brands of all time, as well as the studio-DNA to take Glu's casual portfolio to ever greater heights," Glu CEO Niccolo de Mas said in a prepared statement. The next game in its popular Diner Dash franchise will launch worldwide in Q4 2014 as a free-to-play mobile game, while new free-to-play versions of its Cooking Dash and Wedding Dash series are slated for release 2015. Playfirst is the developer and publisher of numerous casual titles across Windows PC, Mac, iPhone, iPad, Facebook, Nintendo DS, Xbox and Wii. The acquisition is expected to be finalized by the end of May 2014 where PlayFirst's studio will operate on a standalone basis and report directly to Glu's President of Studios, Matt Ricchetti. Glu will pay for 3 million shares of the company's common stock, approximately worth $12 million, and will take on $3.55 million of PlayFirst's debt. Rather like being a good waitress.Glu Mobile, the San Francisco-based developer of free-to-play mobile titles like Eternal Warriors and Deer Hunter, will acquire Diner Dash developer and publisher PlayFirst, the company announced today. The net result is an engrossing strategy game that requires fast thinking as much as fast fingers. There's depth here too, thanks to a well-worked Career Mode that enables you to upgrade your diner with gadgets – such as a drinks machine – and entertainers to keep people in the queue occupied. This is the appeal and the challenge of Diner Dash – trying to juggle tables to get maximum tips, while not leaving people in the queue so long they get angry and leave. The second way to boost tips is to seat customers at tables the same colour as their clothes, adding another layer of complexity. The same principle holds true for clearing dishes away. Wait for three tables to be ready to order, and take them one after the other before heading back to the ticket station. First, by carrying out the same action several times in a row. See, it's essential to boost your tips using a couple of methods. And that's without even considering how the scoring system works. The frantic-ness of the game comes when you're juggling several tables at once. Then, when they finish their meal, you press '7' to collect the plates, and '3' to take them to the dishwasher, then '7' again to collect the tip from the table. When the meal appears on the counter, you press '7' once to pick it up, and a second time to deliver it to the table. When they stick their hands up indicating they're ready to order, you press '7' again to get their order, and then '1' to take it to the ticket station. You press a table number to seat customers there – say, '7'. Each table is assigned its own number, while the ticket station is '1' and the dishwasher is '3'. On PC, this involved lots of mouse clicking Glu has cleverly adapted the controls to make the most of a mobile keypad. Work hard, earn plenty of tips, and you get to open bigger and better diners. Instead, it's about keeping a constant stream of customers happy by serving them fast, collecting their tips, and seating the next lot as quickly as possible. This doesn't involve securing a reality TV show and shouting 'Bollocks!' at your co-workers, surprisingly. You play as Flo, who starts the game waitressing her own diner, and has to work her way up the greasy kebab-pole of the catering industry. It started life as a PC casual game, and has been impressively converted to your phone by Glu Mobile. But not as much fun as being a waitress on your phone.ĭiner Dash is the best (okay, only) waitress simulation game. The hours are late, the pay ain't great, and the most fun you can have is spitting in the soup of any diners who get arsey.Īctually, that might be quite fun.
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